Currently…

Playing:
Dungeon Defenders

Listening to:
Noel Gallagher's High Flying Birds

Watching:
Smallville: Season 10

Reading:
Ready Player One by Ernest Cline

Reputation for Rep:
Gamerscore:

Hey look, a Paypal button.

Dark Of The Moon

So I went to the cinema (by myself – no shame in that) and watched this today. There are spoilers, so be warned.

The plot was the best of the three films so far, and while by no means a literary masterclass, it fulfilled it’s role in providing a reason for the giant robots to fight. The special effects were utterly amazing, some of the scenes were spectacular. From the opening battle on Cybertron, the first time we see Shockwave and his giant robotic pet squid at Chernobyl, the freeway chase, the destruction rained down on the city, and the final desperate scenes, it was stunning to watch.

The robots themselves were a bit out of character at times, but they were mostly awesome. Optimus Prime in a strop and refusing to come out of vehicle mode was a misfire. Getting caught in those overhead wires and needing three other Autobots to help him down was a tad lame too. I did like his trailer though, it harked back to the original toy where his trailer was a weapon station, and it was great to see his giant yellow axe again. Megatron was a bit of a disappointment. Think back to the first film – he was pretty much dominating Optimus until Sam pushed the Allspark into his chest. Then in Revenge Of The Fallen, he needed to team up with Starscream and a Blackout-clone to kill Optimus. He barely put up a fight in this one, preferring to sit in the background while Sentinel Prime did the hard work. Oh yes, Sentinel Prime did the hard work. I genuinely didn’t see the betrayal coming, and I actually put my hand to my mouth in disbelief when Ironhide bought the farm. Very entertaining.

Shockwave looked awesome

I liked the attention to detail, and the thought that went into it. Bumblebee semi-transforming in car mode, letting loose some serious firepower. I liked the little moments when Bumblebee transformed into car mode to evade enemies or to rescue Sam (although his last transformation at the very end of the film, from pristine, showroom-shine car to busted up, battle-damaged robot was a bit iffy). First time we saw Soundwave I studied his body quickly, thought “Ah, looks like his alternate form is a white car this time around!”. Then a bit later, as soon as Carly rolled up in a shiny white car I thought “that’s totally Soundwave”. Loved it.

I’m a tiny bit annoyed by the inconsistency of it all, like how plunging the Allspark into a Transformers chest will kill it, but a shard of the same cube will resurrect a Transformer (the same one it killed, no less), and how Megatron had all these plans going on at once, two of which were diametrically opposed (one required there to be no Primes left, as only a Prime can defeat The Fallen, another required Optimus to be alive and open the vault on the spaceship and re-alive Sentinel Prime with the Matrix), but it’s not really appropriate to dwell on them I don’t think. This Transformers franchise is all about big robots smashing each other to bits rather than telling involving stories. It’s Summer blockbuster, not Best Screenplay.

All in all, it was exactly what I want from a Transformers film. Big robots fighting, lots of explosions and some nice little Transformers moments. I’m a bit sad that all the big Decepticons were killed off at the end (Megatron, Starscream, Soundwave, Shockwave… Jees!), as it drastically cut the chances of a fourth film. Short of a reboot, the only plausible way a fourth film could happen now is for Unicron to step in. The Autobots shoot the remains of the Decepticons out into space, Unicron finds their bodies and recreates the bad robots as Galvatron, Cyclonus, Scourge… That would be awesome. The scene showing Cybertron re-materialising next to the Earth was proof that Unicron could be done. There’s even a reason for him to show up – he wants to eat Cybertron, but can’t find it (it’s been destroyed), until it momentarily shows up on his long range sensors then vanishes again…

Dead good game

I’ve just finished Dead Space.

Man, what a game.

It kinda reminded me of Resident Evil 4, but set in the future.

In space.

With aliens instead of zombies…

I loved that Isaac used tools to kill the bad guys rather than weapons to start off with. I loved the atmosphere (or should that be atmos-fear lol geddit). I loved the hub nature of each level. You basically started in a room, then had to go off and complete objectives which opened up new routes from the hub room. It worked really well. I loved every second, even when I fell through the floor of a lift for no reason and was stuck out of the game world. The enemies were a varied bunch, all interesting to fight against in their own way, and then a challenge when several different types turned up at once.

Oh, and I noticed this about half way through: The first letters of the names of the chapters spell out a nice little hidden message. Caution, this is spoilers!

Continue reading Dead good game

OMG

You know I said last week that my phone wasn’t updating? Well, it worked for no apparent reason just now – I didn’t change anything, it just worked. The system works, I embrace our Microsoft overlords, etc.

Also, and I’m not sure if I should announce this (LIKE ANYONE READS THIS ANYWAY LOL), but Jasmine is gonna have a little brother or sister soon! My new niece/nephew is due on the 19th of December! So happy for David and Katie, so so happy right now!

I am happy

I am. Mum sent me a text message after we went to see her last weekend and in it she said I seemed very happy.

I am very happy at the moment, very content with my life and the direction it is taking. My relationship with Jane is the best it has ever been, we’re getting on great. My work life is good – it may not be taxing me greatly and my potential isn’t being fully realised, but it’s money coming in, which is better than nothing. Home life is testing at times, but overall is good. Jane’s Mum is trying to feed me at every opportunity, I think she thinks I’m wasting away, but I’m losing weight and it’s great. Lewis and Ethan are little terrors at times, but they are good kids, and great fun to play with and have remarkable conversations with.

So there we go. I am happy. Must not get complacent though.

Fifty

I completed my 50th Xbox game today, geoDefense, on my phone. It was a nice little game, but not as mentally taxing as some other tower defence style games. You could simply plow through most levels with as many fully upgraded regular gun turrets as you could cram into the arena. For the few levels that required a different approach, all you needed to do was erect a couple of turrets that slowed the creeps down, simple as that. All in all, gaming on my phone is really quite good fun. It’s like having a handheld Xbox, kind of. Well, I guess it is a portable Microsoft console, isn’t it?

I’m totally loving my Windows phone, not just for the achievements. Having Facebook and Twitter and everything all available to me whenever I want them is just so convenient, and I love that it’s so easy to share photos. I’ve only got two problems with it. One is the lack of custom ringtones and alert tones (Jane has the Zelda: Ocarina of Time “puzzle partially solved” noise as her text alert tone – I’m so jealous), and I can’t seem to update the software on it. It tells me there’s an update ready, but I just can’t get it to work.

I’ve given up on my TrueAchievement goal of getting an achievement completion ratio of 80%+… All these new games I’ve started on my phone and Xbox and barely touched… It’ll get there eventually as most of the remaining ones to go for are based on lengthy play, but there’s no point in making a rush for it. The race to 60k is still on though, and I’ve only recently really made a play for it thanks to Star Wars: The Force Unleashed 2, Portal 2, Dead Space and numerous WP7 games. I’m currently at 57,000ish, and looking good for hitting the 60,000 before the year is out.

I really need to write up my thoughts on all the great games I’ve played recently.

E3 2011

Well, that was a bit of a let down. The only things that stood out for me were one brand new (and kinda unexpected) Halo game, and one kinda expected (and brand new) Halo game. I’ll start with the kinda expected one, Halo Anniversary.

Similar, but different. Familiar, but beautiful.

It looks utterly beautiful in stills, but I’m sad that they’ve not updated the animations at all. It still looks like a juddery Xbox game in terms of frame-rate or smoothness or whatever. It’s visually stunning, but still a little rough in motion. Maybe they’ll tighten it up between now and when it comes out. It will also include download codes for some new (old?) maps for Halo: Reach. Classics such as Beaver Creek, Damnation and that really popular one that was in the PC version of Halo. 6 multiplayer and 1 Firefight – should be ace.

I have one huge reservation about the brand new one, Halo 4. I’m not worried about new weapons, new maps, new armour abilities, new features… Nothing at all about multiplayer worries me, I can adapt to new mechanics, and I usually warm to them after a few weeks. No, it’s the single player portion that is most at risk. Combat-based games revolve around the forces you are up against, and can 343 Industries really come up with an opposing force that matches the Covvie menagerie? What got me into Halo in the first place was The Covenant. It was an absolute joy to fight them. From the swift, intelligent Elites to the cumbersome but utterly fearsome Hunters, from the shield-wielding Jackals to the sheer numbers of Grunts, not one group of the original four enemy types were boring to shoot at, and in a game that revolves around shooting, that’s the whole point, surely. Even the newer enemies brought new elements to the table: Brutes and their sheer aggression, the speedy and erratic flight paths of Drones, the support role of the Engineers, the tremendous speed and agility of the SKirmishers… Can 343 create such a varied enemy force? I have my doubts. I’m hoping it won’t just be a Covenant carbon-copy – several different types of Forerunner that are functionally the same as the Covenant – Shiny armoured guy that is intelligent, little shiny armoured guys that throw grenades, shiny armoured guys with energy shields, fast shiny armoured guys that can jump high, you get the idea.

Also, I really hope The Flood return.

In terms of other stuff, there wasn’t really much at E3 that got me going. So… That’s that for another year.

Edit: Just remembered – Engineers are actually Forerunner created, the only difference is that Covenant Engineers have those big spiky backpacks that explode if humans get too near to them. Well, they did in ODST, but not in Reach, but you know what I mean.

Great weekend

It was great.

On Saturday, Jane and I went shopping in Portsmouth, we went for lunch at Jamie Oliver’s Italian, I bought 4 new polo shirts (£80!!) and I finally put my “propose to her at the top of the Spinnaker Tower” plan into action. By the way, the food was amazing, the shirts will no doubt soon not fit as they’ll get shrunk after the first wash and she said yes.

Then on Sunday, we went to Mum’s for Sunday lunch as a joint Jane/Jasmine birthday celebration thing. It’s always great to see Jasmine and how well she’s progressing, and it’s always great to see Mum, David and Katie and catch up with them.

From the Forum: Battlefield debut

Another one from the forum. This time it’s GrumpyPenguin, talking about his first go on Battlefield: Bad Company 2…

I’m not saying I’m going to dislike this one, but my first outing did consist of quite a lot of running around in maps I don’t know to perform objectives I didn’t understand with a gun that didn’t work whilst being insta-killed by people I couldn’t see.

Apart from that, though, it was a magnificent debut and I am champing at the proverbial for more.

It’s no Halo, that’s for shure.

E3 is here again

It seems like only yesterday I was lapping up the Halo Reach details, salivating at the thought of Crackdown 2 (which I’ve still not gotten around to, I do apologise), and falling deeply and madly in love with Child of Eden (which still isn’t out – so it’s not my fault I’ve not played it!). And here we are again. I wonder what will capture my imagination this time?

New record!

Well, I’ve been this weight before, but not in a long time. I hit 16 stone 7 today. Now, considering that about two years ago at my heaviest I was almost 21 stone, that’s quite good. I attribute my weight loss to working hard and being active, and drinking and eating more sensibly. No more Coffee Mate in my coffee (less coffee altogether to be honest), no more fizzy drinks, less bread, less fatty meals, a cup of green tea every morning (I feel it really helps my metabolism), and walking home from work have all contributed.

I wish I’d kept a better record of this weight loss, it’d make fascinating reading (well, for me, anyway).